DONE BY ORAVIO · NOT ONE LINE OF CODE
game where you drive the parcel van and drop the boxes at houses
Every game has race cars or monsters. I just wanted the parcel van, with the boxes, going to the houses. Nobody makes that one.
I got my own parcel van game, and I was playing it before dinner
For an 8-year-old boy who runs to the window every time the parcel van stops on his street
ORAVIOnow
The message on the tablet
Your game is ready! PARCEL VAN DASH. Drive the brown van, pick up the boxes and bring each one to the house with the same number. You have 60 seconds per street. Watch out for Biscuit the dog: if he catches you, you lose a box. Tap the orange van on the home screen to play.
This arrives on its own. Nobody opened anything.
How it was before. To get a game made just the way he wanted it, you needed someone who knows how to make games, and nobody at home did.
What they said, out loud
I want a game where I drive the brown parcel van, I pick up boxes and I bring them to the right houses before the time runs out, and the dog chases me.
What Oravio did, on its own
- Made a little street with houses that have coloured doors and numbers on them
- Made the brown van that moves with the arrows on the tablet or by touching the screen
- Put boxes with a house number on each one, and a clock that counts down
- Added a dog that runs after the van if you go too slow
- Put the game on the family tablet with its own button, so he can open it himself
How long it took: about a quarter of an hour, while his mum was making pasta
Why a chat is not enough
A chat would only tell him how a game could work. This one is a real game with its own button on his tablet, and he opens it and plays it by himself.
Who else this same thing is for
- a 12-year-old girl who wants a game with her horse and her real stable
- a grandpa who wants a simple card game with big letters for his tablet
- a mum who wants a counting game with her little one's favourite trucks
- a baker who wants a small game for kids waiting in the shop
Text drafted with the assistance of artificial intelligence
How this page came about
Nobody wrote it by hand. Oravio built it on its own.
- It looked for the sources and opened them one by one: the ones that do not answer never get in.
- It wrote the formulas and tried them on a worked example: if the maths does not add up, the page never goes out.
- It laid the page out and put it online all by itself, with nobody touching a key.
It is the same work it does for the people who use it: you say what you need in plain words, and it gets done while you are doing something else. A page like this one, on your own numbers, included.
And from here on, without you asking again
The game will stay on the tablet with its own button. When he says he wants a new street, a faster dog or a bigger van, the game will change, and his best score will be kept for next time.
This page is one thing out of hundreds. Oravio lives on your own server, on your computer, phone and tablet: it remembers for years, works at night and keeps doing your jobs while you do something else. It takes a minute to switch on.
You can ask Oravio
Say the game you want, and soon you'll be playing it
Oravio is an AI operating system: you say in plain words what you need and it actually does it — it answers your customers for you, keeps your books, checks every night and only calls you when it matters.
For example, you can write: «I want a game where I drive the brown parcel van, I pick up boxes and I bring them to the right houses before the time runs out, and the dog chases me.»
I want my game too Free, no sign-up. You get me, not a form.